For about a month, I was my corp’s sole logistics pilot, faithfully repping fleetmates in my Scimitar on nano HAC roams. But everything changed this week; now it seems that half the corp has decided to train and fly logistics ships. This newfound interest in logistics led to multiple pilots being able to field Guardians, and we rolled out in a heavier battleship gang with logistics support for the first time today.
The logistics immediately proved useful, as our 6 man fleet (3 battleships, 3 Guardians) immediately engaged a 15 man Phobos Alliance gang on our home station. Just half an hour earlier, we had crushed a Phobos Alliance gatecamp, prompting them to return for revenge. Knowing our fleet composition, the Phobos Alliance gang brought two Falcons to jam our logistics. Due to the heavy ECM, our logistics had a tough time keeping the fleet together. However, aside from one battleship in half structure, we were able to hold the field, obtaining two kills for zero losses.
After waiting out GCC, we moved out of our home system with 4 battleships and 2 Guardians. In Huola, we aggressed a few ships on station hoping to get a fight, but they undocked three Archons (in addition to the multiple battleships they already had out) so we were unable to get any kills. A hostile Bhaalgorn initially gave the Guardians some trouble, but we scooted out of neut range and were able to keep the gang repped enough that the hostile gang deaggressed and docked. After lingering a bit in hopes of a fight, we decided to leave.
On our way back to our home system, a Crow tackled one of our battleships just as the gang was entering warp to the next gate. The gang immediately warped back to help, but the battleship died while we were in the 50 AU warp back. Upon landing on the gate, we decided to attempt to fight the hostile 12-man gang. Unfortunately, the numbers were heavily against us (3 BS + 2 Guardians vs 10 assorted ships + 2 Scimitars + sentries), and we had lots of trouble breaking their logistics. In addition, due to sentries shooting at us, we were unable to use drones effectively while they fielded swarms of ECM drones that nearly permajammed the Guardians (at one point my Guardian had ~30 ECM drones on it). We attempted to deaggress, but lost a Dominix due to the overwhelming odds and ECM. In the end, two battleships and both Guardians were able to deaggress, jump through the gate, and escape. We got one kill for two losses.
There was a lot we learned from the fight. For newb Guardian pilots (today was the first time I and the other Guardian pilot had ever flown Guardians), the remote repping was exceptionally well done (we were even congratulated after the fight on the gate). The largest problem for the Guardians was ECM; despite having one ECCM fitted, the Guardians were jammed a majority of the time. The rest of the battleships should also have fitted remote reps to strengthen the spider tank further (particularly when the Guardians were jammed). Overall, the roam was quite successful while we had enough pilots. What confuses me the most is why so few lowsec fleets incorporate logistics when it is so powerful (we fought against 1:2.5 odds and still performed acceptably).