Internet Spaceships?

Explaining to an outsider what Eve Online is and why it is so fascinating can be difficult sometimes. It’s easy to just say “It’s an MMO” and point them to eveonline.com. But that answer often feels incomplete.

Here’s a quote from the Eve Online Wiki that partially captures the essence of Eve:

EVE Online is an open-ended Massively Multiplayer Online Game (MMOG). Most other MMORPGs focus on a structured playing style with predictable outcomes and monotonous leveling. This seemingly innocent fact is why EVE is so different from almost all other MMORPGs, as the players have an incredible impact on how the game develops.

One could compare this to the difference between a playground, such as EVE, and a theme park, which would be the traditional MMOG. In a playground you have access to different kinds of toys and rides, and you are allowed to use your own imagination to figure out how to create games you enjoy. In a theme park all the rides have been created for you and are either good or bad by design. The playground clearly offers more freedom but it requires you to think and be an active participant, while the theme park has taken those responsibilities away from you and you can just go with the flow. As an interesting side-note, “theme park” style MMORPGs commonly develop lines, just like real world theme parks, as players wait for monster spawns, rare items, or quest requirements.

Players that enjoy the freedom and opportunities for creative thinking an open-ended game offers have become mesmerized by EVE, while others that depend on structured, repetitive game style have not. For this reason we don’t contend that EVE is for everyone, but for those that enjoy a bit more of a challenge.

A unique aspect of EVE is that it is run on one server. In EVE you can find over 25,000 players at any given time interacting in the same persistent universe. Other MMORPGS are played on multiple servers called Shards; these have a limited number of players on each, usually between 500 and 3000.

The bottom line is that EVE is a rich and immersive universe centered on human interaction. Players can play the game as a simple space trader or endeavor to control the largest, most powerful company in the universe. We provide the rules and tools, but it is the players themselves who create the adventures.

Here are two excellent articles about what makes Eve, Eve:
YouGamers Reviews – Eve Online: Apocrypha
Destructoid – Eve: The Unforgiving

I like the first one a lot because it not only explains Eve to an outsider and helps them get started, but also tells of Eve’s shortcomings.

Do you know any other good “What is Eve?” resources?

Advertisements
  1. Choose Life. Choose a job. Choose a career. Choose a corporation.
    Choose a fucking big battleship, choose armor repairers, rigs,
    heavy gun turrets and tech 2 drones. Choose big blobs, low adrenaline, and premium ship insurance. Choose free ship replacement. Choose a 0.0 sov holding. Choose your
    alliance. Choose leisurewear and matching luggage. Choose a
    three-piece suite on hire purchase in a range of fucking fabrics.
    Choose DIY and wondering who the fuck you are on a Sunday morning.
    Choose sitting on that couch watching mind-numbing, spirit-crushing
    lag fests, stuffing fucking junk food into your mouth. Choose
    rotting away at the end of it all, pishing your last in a miserable
    home, nothing more than an embarrassment to the selfish, fucked up
    brats you spawned to replace yourself.

    Choose your future.

    Choose life.

  1. No trackbacks yet.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s