Archive for the ‘ Ideas ’ Category
A recent devblog announcing the removal of learning skills has once again polarized the Eve community. While a majority of players hail the removal as a step forward for Eve (and for new players in particular), a significant minority disagree with the change. This post is for those critics. Let me try to explain why [ READ MORE ]
Ever since Dominion, I have criticized CCP’s “new content over quality” mindset. At the time, most others remained highly optimistic, but it seems that the majority of players are finally in agreement with me. But there is no point in beating that dead horse, as major media outlets have already noticed. With that said, what [ READ MORE ]
Deep Deep Safes This Goonswarm manual explains how to create ultradeep safes; it is a must-read for PvPers[ READ MORE ]
The fourth CSM is hard at work collecting and reviewing game change proposals; here are several issues that caught my eye: More Faction Items on Market. Yes please! Many players do not know how much faction items cost because of the fact that they are difficult to access and look up. Concerning the problem of [ READ MORE ]
Although blogging does increase the amount Eve Online players are able to discuss particular issues about Eve Online, it is inherently one-sided. Replies and discussion either have to be on a whole separate blog or in the comments. The first method is very time intensive, and the second is difficult to access and sort out. [ READ MORE ]
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